Like with most of Felix & Paul Studios projects, the “ISS Experience” workflow begins in Adobe Premiere, with a selection of key shots. This content is then integrated into Shotgun for the other members of the team to use. Throughout the production, timing or content may change.
“Felix & Paul Studios is unique in that we are a home for all types of creators; directors, editors, compositors, interactive designers, technologists, and more,” Payer described. “We create our experiences from end to end, and this presents interesting pipeline challenges. We think of our edits as different types of stories—teasers, trailers, special featurettes—which can constantly change, have many people involved, and have multiple contexts associated with them too. Shotgun helps us streamline projects for all the different players who use it.”