Shotgun 6 and RV 6 unveiled at NAB!

See them both at booth SL-3317! Learn More >

Trusted on 1,000s
of Productions


Everyone who has touched Shotgun has loved it. With manual processes like email, meetings, and weekly status reports, so much data falls through the cracks.

Denise Rottina


Shotgun lets us do things more quickly and efficiently with smaller teams, and turn that time savings into more iterations and higher quality at competitive pricing.

Mike Romey


Shotgun has proven to be an important tool for many of our AAA titles at Electronic Arts. With its powerful plugins and fully customizable UI, Shotgun allows our internal and external development teams to collaborate, plan, and organize our work like no other tool!

William Lee

More clients >

Tools that help everyone
groove together


Planning, Scheduling, Tracking, Notes, Reports & Power Tools.

Artists & Supervisors

Review, My Tasks, Inbox, Versioning & Publishing

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Works out of the box
with your artist tools

Launchers, loaders, publishers and more that super-charge your workflow.

Watch them in action >

Build your dream pipeline

Shotgun's included Pipeline Toolkit comes with APIs and loads of tools that help you quickly build and manage your pipeline like teams 10 times as big.  And we include the Python source in case you need to get under the hood.

Learn more >

We've got your back

The Shotgun client care team is made up of industry veterans who love production and love to help solve problems. They are distributed around the world, awake when you are, and ready to help at any time.

  • Tommy Kiser

  • Brandon Foster

  • Mason Jarratt

  • Astrid Scholte

  • Shayna Cohen

  • Kevin Porterfield

  • Patrick Boucher

Meet the rest of the team >

And counting!

Ready to green light your team?

Start your free trial